Building a Javascript game Day 9

A lot of time has passed since 8th day of work in the game. That subtle need of providing is probably the culprit… I have added a in-game feature: rainbow bubble. This bubble matches against any other bubble type. Can’t be selected on its own or popped using the ray. It is created by poppingContinue reading “Building a Javascript game Day 9”

Building a Javascript game Day 5,6,7,8

These days have been invested on finishing the game model. It’s been an scattered working routine. Instead of taking this side-project too seriously, I just developed when I really felt I could be productive which has turned to be best idea ever since lots of stuff has been accomplished. Score, bonus notification, one power up,Continue reading “Building a Javascript game Day 5,6,7,8”

Building a Javascript game Day 4

4 days in a row working on this little game. Everything starts to pay off, and at the same time, I am already feeling that recurrent thinking of giving up. After all, I doubt I will be able to finish the game in time (my own imposed schedule), and even worse, I doubt I couldContinue reading “Building a Javascript game Day 4”

Building a Javascript game Day 2

Sundays are for rest, so this day of work has been an easy one. Some code refactors, like changing the default blending mode, but most importantly I added an important feature I wanted to have in the game. It is expected, that when a group of bubbles pop, depending on their number, some “soul lines”Continue reading “Building a Javascript game Day 2”

Building a Javascript game from scratch.

For the next 7 to 10 days I will be building a game from scratch. It will be a one-finger time-waster simple-puzzle type of game. Proudly written in Javascript, deployed on android and FB messenger, and running on my own wrapper+renderer tech. Will document each day of work, with a little list of TO-DOs, expectedContinue reading “Building a Javascript game from scratch.”

Node.js module globals

Everyone that required a Node.js module realised that the module globals keep local to the module and don’t pollute the global namespace. From a Nodejs standpoint, this is fairly easy. Since in Javascript a function creates an scope, a module source code is then wrapped in a javascript function like: This function uses the same javascript contextContinue reading “Node.js module globals”