Building a Javascript game Day 5,6,7,8

These days have been invested on finishing the game model. It’s been an scattered working routine. Instead of taking this side-project too seriously, I just developed when I really felt I could be productive which has turned to be best idea ever since lots of stuff has been accomplished. Score, bonus notification, one power up,Continue reading “Building a Javascript game Day 5,6,7,8”

Building a Javascript game Day 3

Day 3, has been for general refactor. Adding a game model which drives all in-game interactions/actions and on-demand enabling of post-effects (explosion). I am quite happy with the result, but still a couple days away from being able to play the game. I have squandered almost an hour figuring out a problem where the explosionContinue reading “Building a Javascript game Day 3”